A downloadable game for Windows, macOS, and Linux

Slime Garden is a contemplative game in which you explore a procedural world and meet its joyful inhabitants.

The game is geared toward sharing your discoveries and the only action you can perform is taking a picture which pauses the game, gives you a description of what is on it and gives you the possibility to share it on Twitter or save it locally.

Reach the center of the island to regenerate it.

Keyboard controls :
      WASD / ZQSD - Move
      Mouse - Look
      Escape - Deactivate / Activate grass
      Space - Take a picture
            1 Share to Twitter
            2 Save locally
            3 Return to game

Joystick controls :
      Left Joystick - Move
      Right Joystick - Look
      Start - Deactivate / Activate grass
      A - Take a picture
            Y Share to Twitter
            X Save locally
            B Return to game

Made by Constantin Liétard and Thomas Denis
Music  :  Acclimation (Studio Mix) by Water Features - https://soundcloud.com/nightvisionforever

OSX & Linux builds are untested
Try the CPU Only version if the terrain is not generated

Download

Download
Slime Garden OSX 35 MB
Download
Slime Garden Windows 31 MB
Download
Slime Garden Linux 51 MB
Download
Slime Garden Windows CPU Only 31 MB
Download
Slime Garden Linux CPU Only 51 MB
Download
Slime Garden OSX CPU Only 47 MB

Development log

Comments

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As I always say, there are far too few photography simulation games! All the more I was pleased about your contribution, which also knows how to shine (and slime) with a fantastic look! :) I enjoyed taking a little walk in this special garden and taking some snapshots, so I recommended your game along with two other ones in a compilation article about the PROCJAM. <3 Of course anyone interested can also see a minute of gameplay in the accompanying video. :) Keep it up, you're doing some really nice work here!

Best wishes,
Sebastian

(+1)

Thanks a lot !

Is something wrong with my computer? the game won't launch, just as if it requires a newer opengl version, (i have opengl 2.1,) where it launches for a split second before closing..

Try installing the latest version of OpenGL your computer supports.

I have looked into it, which it seems that this is the only version it supports, which sucks, i bought two games over steam at a point only for them to require 3.x, and i dont have the new computer yet, so... :C

Hi, I'm  not sure if I don't understand the gameplay or what, but on Linux the x86_64 build loads, but I have no control, and on the x86 version I have control, but it feels too "random".  Is there some place that some settings can be found?  I like the looks of the game from the screen shots, but I can't play it because anything I do jumps to a sudden frame change, and this won't work for me (it could be designed that way).  

You could try deactivating the grass by pressing Escape, this is maybe what causes those frame changes.

On the OSX version I just seem to be stuck in a pink void where there's a pearly bubble above me and the borderline logo off in the distance. I'm on a 2017 iMac with an R580 running the latest version of macOS, build downloaded just a few minutes ago. Also it complains about being a 32-bit app at startup.

Can you try the new "CPU Only" version ? It simply moves the terrain generation (which looks like being the problem here) from the gpu to the cpu.

Hmm, well, terrain appears, but it changes every frame, and it runs at about 1FPS.

That's very weird since it shares the same code base as the Windows build which definitely works.
I've uploaded a new OSX build with slight modifications but if this doesn't work I sadly can't really do much more.

That seems to have fixed it! Thanks so much.

how do I play the game? ive downloaded it but I don't see anyway on how to play it


Please describe your issue better, what's your platform ?

(Windows) You downloaded a .zip file, simply right click it in the folder and click 'extract'. Open the extracted folder and there should be a .exe file.

1.i smell a little of slime rancher maybe?

Hahahahahha! Yeah,  is a  Slime Rancher!! :D

If you made this in unity a VR version would be aaaaaaaaaaaaaweesome. (please leave the pixelation filter in if you do because pixelated games in VR are so awesome) :D

I recommend that you get rid of the pixelation or add a graphics settings thing, It's really bugging me!

the title...

Please develop this game as an adventure!

I STAND OUT THE MOST but why!?!?

Kinda like SLIME RANCHER exept ITS FREE!!!!!!!!!!!!!!!!!!!!!!

I tried with both controller and keyboard but I wasn't able to move. Only look around. Looks like a great  game from just moving my head around though

Please try the new build! :)

(+2)

MAKE THIS VR IMMEDIATELY SO I CAN PET THEM

I cant play, when i open i just see everything blue D: and some pooping circles

Please try the new build! :)

The linux build does not work for me.  Did you target x86 only?  You likely need to build x86_64.  Here is my error log: https://hastebin.com/nawojiqoye.log

I have added the 64bit build to the Linux archive, tell me if that works for you.

I can run the game now, but movement controls don't work.  I tried both a keyboard and a joystick.  Do you have a linux machine available to test your builds on?  If not, I would advise taking your Linux build down until you do.  I would really like to play this game, but unfortunately I can't. :(

Hey! Played a bit of this on my channel, it's real adorable.

Thanks, looks like you had a good time!

i can't see any thing

Try updating your gpu driver and DirectX installation

(+1)

It is not recognizing my strafing inputs (WASD) in any form. I will try later with the controller and give feedback. Nice aesthetic though.

(+1)

Which build were you using ?

Oh, I also had a similar problem, I downloaded the Slime Garden Windows version.

And so, I saw slimy silhouettes in the distance, probably they are beautiful :)

(+1)

This issue seems related to the compute shader used to generate the terrain, try installing the latest driver for your gpu as well as updating DirectX